Forest Village House Concept

So we've been working hard on getting a solid concept together for our latest project 'Des Bois'. Ideas are flowing and ambition is rising so we're having to try get a grasp of what's actually achievable.

This week most of our group has been assigned conceptual pieces to focus on - mine has been a settlement that's hidden away in the trees. We've got a fantastic mood board that really captures the heart of our game but I'm having difficulty adjusting my painting skills to it.

Below is my first concept, though the more I look at it the more I think I need to simplify line and form and focus more on texture and geometric structure. My problem is that I'm focusing too much on the three dimensional end result and not enough on style.


Also, has anyone got any tips on painting leaves that isn't super labour intensive?

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